[00:02:50] Group 1 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-1. (event 1)
#1 t=56.1s M0 REGISTER group=1 force=hill-scout-1 faction=USSR position=<9111.46,269.301,3533.7> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:50] Group 1: soldier spawned at <9111.46,268.884,3533.7>. (event 2)
#2 t=56.1s M0 SPAWN MEMBER group=1 force=hill-scout-1 actor=SCR_ChimeraCharacter<0x00000000867363F0> @"ENTITY:4611686018427392779" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9111.462891 268.883698 3533.703125> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9111.46,268.884,3533.7> [session=1790805708-1]
[00:02:50] Group 2 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-2. (event 3)
#3 t=56.6s M0 REGISTER group=2 force=hill-scout-2 faction=USSR position=<1705.41,71.1833,5565.41> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:50] Group 2: soldier spawned at <1705.41,71.1568,5565.4>. (event 4)
#4 t=56.6s M0 SPAWN MEMBER group=2 force=hill-scout-2 actor=SCR_ChimeraCharacter<0x0000000086736CD8> @"ENTITY:4611686018427392839" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <1705.406006 71.156830 5565.404297> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<1705.41,71.1568,5565.4> [session=1790805708-1]
[00:02:50] Group 3 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-3. (event 5)
#5 t=56.6s M0 REGISTER group=3 force=hill-scout-3 faction=USSR position=<9494.9,270.006,2678.21> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:50] Group 3: soldier spawned at <9494.9,270.026,2678.21>. (event 6)
#6 t=56.6s M0 SPAWN MEMBER group=3 force=hill-scout-3 actor=SCR_ChimeraCharacter<0x00000000867375C0> @"ENTITY:4611686018427392893" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9494.901367 270.025757 2678.207031> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9494.9,270.026,2678.21> [session=1790805708-1]
[00:02:51] Group 4 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-4. (event 7)
#7 t=57.1s M0 REGISTER group=4 force=hill-scout-4 faction=USSR position=<8052.23,281.158,3584.1> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:51] Group 4: soldier spawned at <8052.14,281.521,3583.74>. (event 8)
#8 t=57.1s M0 SPAWN MEMBER group=4 force=hill-scout-4 actor=SCR_ChimeraCharacter<0x0000000086737EA8> @"ENTITY:4611686018427392957" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8052.139648 281.521454 3583.739258> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8052.14,281.521,3583.74> [session=1790805708-1]
[00:02:51] Group 5 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-5. (event 9)
#9 t=57.1s M0 REGISTER group=5 force=hill-scout-5 faction=USSR position=<9976.83,116.03,523.846> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:51] Group 5: soldier spawned at <9976.83,116.055,523.846>. (event 10)
#10 t=57.1s M0 SPAWN MEMBER group=5 force=hill-scout-5 actor=SCR_ChimeraCharacter<0x0000000086738790> @"ENTITY:4611686018427393011" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9976.832031 116.054672 523.845520> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<9976.83,116.055,523.846> [session=1790805708-1]
[00:02:51] Group 6 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-6. (event 11)
#11 t=57.7s M0 REGISTER group=6 force=hill-scout-6 faction=USSR position=<10848.5,154.591,2282.49> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:51] Group 6: soldier spawned at <10848.5,154.649,2282.49>. (event 12)
#12 t=57.7s M0 SPAWN MEMBER group=6 force=hill-scout-6 actor=SCR_ChimeraCharacter<0x0000000086739078> @"ENTITY:4611686018427393079" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <10848.463867 154.648697 2282.493896> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<10848.5,154.649,2282.49> [session=1790805708-1]
[00:02:51] Group 7 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-7. (event 13)
#13 t=57.7s M0 REGISTER group=7 force=hill-scout-7 faction=USSR position=<5463.16,81.7822,5567.36> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:51] Group 7: soldier spawned at <5463.16,81.7832,5567.36>. (event 14)
#14 t=57.7s M0 SPAWN MEMBER group=7 force=hill-scout-7 actor=SCR_ChimeraCharacter<0x0000000086739960> @"ENTITY:4611686018427393133" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5463.155273 81.783173 5567.357422> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5463.16,81.7832,5567.36> [session=1790805708-1]
[00:02:52] Group 8 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-8. (event 15)
#15 t=58.2s M0 REGISTER group=8 force=hill-scout-8 faction=USSR position=<8022.52,228.82,2287.57> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:52] Group 8: soldier spawned at <8022.52,228.797,2287.57>. (event 16)
#16 t=58.2s M0 SPAWN MEMBER group=8 force=hill-scout-8 actor=SCR_ChimeraCharacter<0x000000008673A248> @"ENTITY:4611686018427393203" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <8022.523438 228.797485 2287.571533> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<8022.52,228.797,2287.57> [session=1790805708-1]
[00:02:52] Group 9 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-9. (event 17)
#17 t=58.2s M0 REGISTER group=9 force=hill-scout-9 faction=USSR position=<4732.24,71.2267,4374.74> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:52] Group 9: soldier spawned at <4732.24,71.2306,4374.74>. (event 18)
#18 t=58.2s M0 SPAWN MEMBER group=9 force=hill-scout-9 actor=SCR_ChimeraCharacter<0x000000008673AB30> @"ENTITY:4611686018427393257" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4732.243652 71.230598 4374.743164> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<4732.24,71.2306,4374.74> [session=1790805708-1]
[00:02:52] Group 10 joined HQ: 1 soldiers, faction USSR. Assignment: hill-scout-10. (event 19)
#19 t=58.7s M0 REGISTER group=10 force=hill-scout-10 faction=USSR position=<5704.71,181.296,7542.81> members=1 home= dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:52] Group 10: soldier spawned at <5704.71,181.195,7542.81>. (event 20)
#20 t=58.7s M0 SPAWN MEMBER group=10 force=hill-scout-10 actor=SCR_ChimeraCharacter<0x000000008673B418> @"ENTITY:4611686018427393334" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <5704.707031 181.195343 7542.809570> @"{CF862ED195094E28}Prefabs/ERR/ScoutEast.et" prefab={CF862ED195094E28}Prefabs/ERR/ScoutEast.et position=<5704.71,181.195,7542.81> [session=1790805708-1]
[00:02:52] Group 11 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 21)
#21 t=58.7s M0 REGISTER group=11 force= faction=USSR position=<5252.48,15.6427,9602.73> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:52] role reserved: group=11 force= home=; excluded from general HQ retasking (event 22)
#22 t=58.7s M0 ROLE RESERVED group=11 force= home=; excluded from general HQ retasking [session=1790805708-1]
[00:02:52] mortar deploy: site=1 order=0 radio=M0 source=M0 position=<5252.48,15.619,9598.73>; authored gun and four-person crew; finite ammunition initialization pending (event 23)
#23 t=58.7s M0 MORTAR DEPLOY site=1 order=0 radio=M0 source=M0 position=<5252.48,15.619,9598.73>; authored gun and four-person crew; finite ammunition initialization pending [session=1790805708-1]
[00:02:52] Group 12 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 24)
#24 t=58.7s M0 REGISTER group=12 force= faction=USSR position=<5718,85.9045,5699.49> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:52] role reserved: group=12 force= home=; excluded from general HQ retasking (event 25)
#25 t=58.7s M0 ROLE RESERVED group=12 force= home=; excluded from general HQ retasking [session=1790805708-1]
[00:02:52] mortar deploy: site=2 order=0 radio=M0 source=M0 position=<5718,85.8733,5695.49>; authored gun and four-person crew; finite ammunition initialization pending (event 26)
#26 t=58.7s M0 MORTAR DEPLOY site=2 order=0 radio=M0 source=M0 position=<5718,85.8733,5695.49>; authored gun and four-person crew; finite ammunition initialization pending [session=1790805708-1]
[00:02:52] Group 13 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 27)
#27 t=58.7s M0 REGISTER group=13 force= faction=USSR position=<5486.61,41.85,10791> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:52] role reserved: group=13 force= home=; excluded from general HQ retasking (event 28)
#28 t=58.7s M0 ROLE RESERVED group=13 force= home=; excluded from general HQ retasking [session=1790805708-1]
[00:02:52] mortar deploy: site=3 order=0 radio=M0 source=M0 position=<5486.61,41.85,10787>; authored gun and four-person crew; finite ammunition initialization pending (event 29)
#29 t=58.7s M0 MORTAR DEPLOY site=3 order=0 radio=M0 source=M0 position=<5486.61,41.85,10787>; authored gun and four-person crew; finite ammunition initialization pending [session=1790805708-1]
[00:02:52] Group 14 joined HQ: 0 soldiers, faction USSR. Assignment: unknown. (event 30)
#30 t=58.7s M0 REGISTER group=14 force= faction=USSR position=<3902.44,15.4125,8441.37> members=0 home= dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:52] role reserved: group=14 force= home=; excluded from general HQ retasking (event 31)
#31 t=58.7s M0 ROLE RESERVED group=14 force= home=; excluded from general HQ retasking [session=1790805708-1]
[00:02:52] mortar deploy: site=4 order=0 radio=M0 source=M0 position=<3902.44,15.4125,8437.37>; authored gun and four-person crew; finite ammunition initialization pending (event 32)
#32 t=58.7s M0 MORTAR DEPLOY site=4 order=0 radio=M0 source=M0 position=<3902.44,15.4125,8437.37>; authored gun and four-person crew; finite ammunition initialization pending [session=1790805708-1]
[00:02:54] Group 15 joined HQ: 4 soldiers, faction USSR. Assignment: everon-prison-1. (event 33)
#33 t=60.7s M0 REGISTER group=15 force=everon-prison-1 faction=USSR position=<4619.46,85.125,8571.47> members=4 home=everon-prison-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 15: soldier spawned at <4617.8,84.7635,8616.77>. (event 34)
#34 t=60.7s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008670F990> @"ENTITY:4611686018427388954" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4617.804688 84.763504 8616.767578> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4617.8,84.7635,8616.77> [session=1790805708-1]
[00:02:54] Group 15: soldier spawned at <4594.4,85.4374,8608.23>. (event 35)
#35 t=60.7s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x00000000867153E8> @"ENTITY:4611686018427389547" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4594.395996 85.437393 8608.232422> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4594.4,85.4374,8608.23> [session=1790805708-1]
[00:02:54] Group 15: soldier spawned at <4587.96,85.0241,8589.17>. (event 36)
#36 t=60.7s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008671FD20> @"ENTITY:4611686018427390623" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4587.959473 85.024101 8589.167969> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4587.96,85.0241,8589.17> [session=1790805708-1]
[00:02:54] Group 15: soldier spawned at <4623.58,85.1321,8594.87>. (event 37)
#37 t=60.7s M0 SPAWN MEMBER group=15 force=everon-prison-1 actor=SCR_ChimeraCharacter<0x000000008672EEE0> @"ENTITY:4611686018427392037" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4623.577637 85.132118 8594.874023> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4623.58,85.1321,8594.87> [session=1790805708-1]
[00:02:54] Group 16 joined HQ: 6 soldiers, faction USSR. Assignment: everon-radio-1. (event 38)
#38 t=60.7s M0 REGISTER group=16 force=everon-radio-1 faction=USSR position=<3371.57,122.94,5062.15> members=6 home=everon-radio-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 16: soldier spawned at <3371.57,122.939,5062.15>. (event 39)
#39 t=60.7s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000086710CA8> @"ENTITY:4611686018427389045" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3371.569580 122.939316 5062.150879> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3371.57,122.939,5062.15> [session=1790805708-1]
[00:02:54] Group 16: soldier spawned at <3374.57,122.972,5059.15>. (event 40)
#40 t=60.7s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867165B8> @"ENTITY:4611686018427389653" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3374.569580 122.971687 5059.150879> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3374.57,122.972,5059.15> [session=1790805708-1]
[00:02:54] Group 16: soldier spawned at <3368.57,123.003,5059.15>. (event 41)
#41 t=60.7s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000086720750> @"ENTITY:4611686018427390674" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3368.569580 123.002922 5059.150879> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3368.57,123.003,5059.15> [session=1790805708-1]
[00:02:54] Group 16: soldier spawned at <3377.57,122.972,5056.15>. (event 42)
#42 t=60.7s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867295D0> @"ENTITY:4611686018427391507" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3377.569580 122.971680 5056.150879> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3377.57,122.972,5056.15> [session=1790805708-1]
[00:02:54] Group 16: soldier spawned at <3365.57,123.06,5056.15>. (event 43)
#43 t=60.7s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x00000000867301F8> @"ENTITY:4611686018427392131" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3365.569580 123.060158 5056.150879> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<3365.57,123.06,5056.15> [session=1790805708-1]
[00:02:54] Group 16: soldier spawned at <3380.57,122.929,5053.15>. (event 44)
#44 t=60.7s M0 SPAWN MEMBER group=16 force=everon-radio-1 actor=SCR_ChimeraCharacter<0x0000000086735220> @"ENTITY:4611686018427392607" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3380.569580 122.928604 5053.150879> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<3380.57,122.929,5053.15> [session=1790805708-1]
[00:02:54] Group 17 joined HQ: 6 soldiers, faction USSR. Assignment: everon-extraction-1. (event 45)
#45 t=60.7s M0 REGISTER group=17 force=everon-extraction-1 faction=USSR position=<4830.95,28.2904,11487.4> members=6 home=everon-extraction-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 17: soldier spawned at <4830.95,28.2905,11487.4>. (event 46)
#46 t=60.7s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086711590> @"ENTITY:4611686018427389107" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4830.953125 28.290459 11487.412109> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4830.95,28.2905,11487.4> [session=1790805708-1]
[00:02:54] Group 17: soldier spawned at <4833.95,28.3373,11484.4>. (event 47)
#47 t=60.7s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086716EA0> @"ENTITY:4611686018427389703" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4833.953125 28.337324 11484.412109> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4833.95,28.3373,11484.4> [session=1790805708-1]
[00:02:54] Group 17: soldier spawned at <4827.95,28.3366,11484.4>. (event 48)
#48 t=60.7s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086721038> @"ENTITY:4611686018427390725" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4827.953125 28.336580 11484.412109> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4827.95,28.3366,11484.4> [session=1790805708-1]
[00:02:54] Group 17: soldier spawned at <4836.95,28.4095,11481.4>. (event 49)
#49 t=60.7s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086729EB8> @"ENTITY:4611686018427391563" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4836.953125 28.409544 11481.412109> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4836.95,28.4095,11481.4> [session=1790805708-1]
[00:02:54] Group 17: soldier spawned at <4824.95,28.3045,11481.4>. (event 50)
#50 t=60.7s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086730AE0> @"ENTITY:4611686018427392181" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4824.953125 28.304514 11481.412109> @"{333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et" prefab={333DA6244C7DA34C}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SR.et position=<4824.95,28.3045,11481.4> [session=1790805708-1]
[00:02:54] Group 17: soldier spawned at <4839.95,28.4545,11478.4>. (event 51)
#51 t=60.7s M0 SPAWN MEMBER group=17 force=everon-extraction-1 actor=SCR_ChimeraCharacter<0x0000000086735B08> @"ENTITY:4611686018427392657" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4839.953125 28.454515 11478.412109> @"{BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et" prefab={BF643BE4ADBDFDD3}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_LAT.et position=<4839.95,28.4545,11478.4> [session=1790805708-1]
[00:02:54] Group 18 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-1. (event 52)
#52 t=60.7s M0 REGISTER group=18 force=everon-medical-1 faction=USSR position=<9145.62,2.18597,5389.1> members=4 home=everon-medical-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 18: soldier spawned at <9145.62,2.125,5389.1>. (event 53)
#53 t=60.7s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000086711E78> @"ENTITY:4611686018427389175" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9145.622070 2.125000 5389.096191> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<9145.62,2.125,5389.1> [session=1790805708-1]
[00:02:54] Group 18: soldier spawned at <9148.62,2.125,5386.1>. (event 54)
#54 t=60.7s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000086717788> @"ENTITY:4611686018427389753" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9148.622070 2.125000 5386.096191> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<9148.62,2.125,5386.1> [session=1790805708-1]
[00:02:54] Group 18: soldier spawned at <9142.62,2.125,5386.1>. (event 55)
#55 t=60.7s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x0000000086721920> @"ENTITY:4611686018427390816" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9142.622070 2.125000 5386.096191> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<9142.62,2.125,5386.1> [session=1790805708-1]
[00:02:54] Group 18: soldier spawned at <9151.62,2.125,5383.1>. (event 56)
#56 t=60.7s M0 SPAWN MEMBER group=18 force=everon-medical-1 actor=SCR_ChimeraCharacter<0x000000008672A7A0> @"ENTITY:4611686018427391619" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9151.622070 2.125000 5383.096191> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<9151.62,2.125,5383.1> [session=1790805708-1]
[00:02:54] Group 19 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-1-responders. (event 57)
#57 t=60.7s M0 REGISTER group=19 force=everon-medical-1-responders faction=USSR position=<9121.86,2.18597,5392.49> members=2 home=everon-medical-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 19: soldier spawned at <9121.86,2.125,5392.49>. (event 58)
#58 t=60.7s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000086712760> @"ENTITY:4611686018427389237" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9121.862305 2.125000 5392.485840> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<9121.86,2.125,5392.49> [session=1790805708-1]
[00:02:54] Group 19: soldier spawned at <9124.86,2.125,5389.49>. (event 59)
#59 t=60.7s M0 SPAWN MEMBER group=19 force=everon-medical-1-responders actor=SCR_ChimeraCharacter<0x0000000086718070> @"ENTITY:4611686018427389803" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <9124.862305 2.125000 5389.485840> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<9124.86,2.125,5389.49> [session=1790805708-1]
[00:02:54] site garrison: Field hospital 1 (everon-medical-1) at <9133.74,2.225,5390.79>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 60)
#60 t=60.7s M0 SITE GARRISON Field hospital 1 (everon-medical-1) at <9133.74,2.225,5390.79>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:54] Group 20 joined HQ: 4 soldiers, faction USSR. Assignment: everon-outpost-1. (event 61)
#61 t=60.7s M0 REGISTER group=20 force=everon-outpost-1 faction=USSR position=<6566.62,86.5419,5219.17> members=4 home=everon-outpost-1 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 20: soldier spawned at <6566.62,86.5088,5219.17>. (event 62)
#62 t=60.7s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000086718958> @"ENTITY:4611686018427389853" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6566.615723 86.508797 5219.174316> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6566.62,86.5088,5219.17> [session=1790805708-1]
[00:02:54] Group 20: soldier spawned at <6569.62,86.4134,5216.17>. (event 63)
#63 t=60.7s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x0000000086722208> @"ENTITY:4611686018427390867" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6569.615723 86.413422 5216.174316> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6569.62,86.4134,5216.17> [session=1790805708-1]
[00:02:54] Group 20: soldier spawned at <6563.62,86.4776,5216.17>. (event 64)
#64 t=60.7s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x000000008672B088> @"ENTITY:4611686018427391675" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6563.615723 86.477570 5216.174316> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<6563.62,86.4776,5216.17> [session=1790805708-1]
[00:02:54] Group 20: soldier spawned at <6572.62,86.2872,5213.17>. (event 65)
#65 t=60.7s M0 SPAWN MEMBER group=20 force=everon-outpost-1 actor=SCR_ChimeraCharacter<0x00000000867313C8> @"ENTITY:4611686018427392231" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6572.615723 86.287201 5213.174316> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<6572.62,86.2872,5213.17> [session=1790805708-1]
[00:02:54] Group 21 joined HQ: 2 soldiers, faction USSR. Assignment: everon-outpost-1-responders. (event 66)
#66 t=60.7s M0 REGISTER group=21 force=everon-outpost-1-responders faction=USSR position=<6559.47,86.6817,5242.09> members=2 home=everon-outpost-1 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 21: soldier spawned at <6559.47,86.5749,5242.09>. (event 67)
#67 t=60.7s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x0000000086719240> @"ENTITY:4611686018427389915" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6559.469238 86.574860 5242.085449> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<6559.47,86.5749,5242.09> [session=1790805708-1]
[00:02:54] Group 21: soldier spawned at <6562.47,86.7243,5239.09>. (event 68)
#68 t=60.7s M0 SPAWN MEMBER group=21 force=everon-outpost-1-responders actor=SCR_ChimeraCharacter<0x0000000086722AF0> @"ENTITY:4611686018427390917" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <6562.469238 86.724266 5239.085449> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<6562.47,86.7243,5239.09> [session=1790805708-1]
[00:02:54] site garrison: Field camp 1 (everon-outpost-1) at <6563.04,86.8337,5230.63>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 69)
#69 t=60.7s M0 SITE GARRISON Field camp 1 (everon-outpost-1) at <6563.04,86.8337,5230.63>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:54] Group 22 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-2. (event 70)
#70 t=60.7s M0 REGISTER group=22 force=everon-medical-2 faction=USSR position=<4846.2,164.914,7234.59> members=4 home=everon-medical-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 22: soldier spawned at <4846.2,164.806,7234.59>. (event 71)
#71 t=60.7s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x0000000086719B28> @"ENTITY:4611686018427389977" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4846.197266 164.806488 7234.586914> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4846.2,164.806,7234.59> [session=1790805708-1]
[00:02:54] Group 22: soldier spawned at <4849.2,164.863,7231.59>. (event 72)
#72 t=60.7s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x00000000867233D8> @"ENTITY:4611686018427390967" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4849.197266 164.862503 7231.586914> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4849.2,164.863,7231.59> [session=1790805708-1]
[00:02:54] Group 22: soldier spawned at <4843.2,164.807,7231.59>. (event 73)
#73 t=60.7s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x000000008672B970> @"ENTITY:4611686018427391726" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4843.197266 164.806503 7231.586914> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4843.2,164.807,7231.59> [session=1790805708-1]
[00:02:54] Group 22: soldier spawned at <4852.2,165.029,7228.59>. (event 74)
#74 t=60.7s M0 SPAWN MEMBER group=22 force=everon-medical-2 actor=SCR_ChimeraCharacter<0x0000000086731CB0> @"ENTITY:4611686018427392287" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4852.197266 165.029404 7228.586914> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4852.2,165.029,7228.59> [session=1790805708-1]
[00:02:54] Group 23 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-2-responders. (event 75)
#75 t=60.7s M0 REGISTER group=23 force=everon-medical-2-responders faction=USSR position=<4862.97,165.217,7217.42> members=2 home=everon-medical-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 23: soldier spawned at <4862.97,165.125,7217.42>. (event 76)
#76 t=60.7s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x000000008671A410> @"ENTITY:4611686018427390039" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4862.969727 165.124557 7217.419922> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4862.97,165.125,7217.42> [session=1790805708-1]
[00:02:54] Group 23: soldier spawned at <4865.97,165.242,7214.42>. (event 77)
#77 t=60.7s M0 SPAWN MEMBER group=23 force=everon-medical-2-responders actor=SCR_ChimeraCharacter<0x0000000086723CC0> @"ENTITY:4611686018427391017" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4865.969727 165.242081 7214.419922> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4865.97,165.242,7214.42> [session=1790805708-1]
[00:02:54] site garrison: Field hospital 2 (everon-medical-2) at <4854.58,165.015,7226>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 78)
#78 t=60.7s M0 SITE GARRISON Field hospital 2 (everon-medical-2) at <4854.58,165.015,7226>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:54] Group 24 joined HQ: 4 soldiers, faction USSR. Assignment: everon-medical-3. (event 79)
#79 t=60.7s M0 REGISTER group=24 force=everon-medical-3 faction=USSR position=<7253.72,122.929,5202.14> members=4 home=everon-medical-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 24: soldier spawned at <7253.72,122.906,5202.14>. (event 80)
#80 t=60.7s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x000000008671ACF8> @"ENTITY:4611686018427390101" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7253.720703 122.905685 5202.143066> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7253.72,122.906,5202.14> [session=1790805708-1]
[00:02:54] Group 24: soldier spawned at <7256.72,122.874,5199.14>. (event 81)
#81 t=60.7s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x00000000867245A8> @"ENTITY:4611686018427391067" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7256.720703 122.874481 5199.143066> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7256.72,122.874,5199.14> [session=1790805708-1]
[00:02:54] Group 24: soldier spawned at <7250.72,122.812,5199.14>. (event 82)
#82 t=60.7s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x000000008672C258> @"ENTITY:4611686018427391777" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7250.720703 122.811981 5199.143066> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<7250.72,122.812,5199.14> [session=1790805708-1]
[00:02:54] Group 24: soldier spawned at <7259.72,122.874,5196.14>. (event 83)
#83 t=60.7s M0 SPAWN MEMBER group=24 force=everon-medical-3 actor=SCR_ChimeraCharacter<0x0000000086732598> @"ENTITY:4611686018427392343" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7259.720703 122.874435 5196.143066> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<7259.72,122.874,5196.14> [session=1790805708-1]
[00:02:54] Group 25 joined HQ: 2 soldiers, faction USSR. Assignment: everon-medical-3-responders. (event 84)
#84 t=60.7s M0 REGISTER group=25 force=everon-medical-3-responders faction=USSR position=<7234.91,122.451,5187.24> members=2 home=everon-medical-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 25: soldier spawned at <7234.91,122.41,5187.24>. (event 85)
#85 t=60.7s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x000000008671B5E0> @"ENTITY:4611686018427390163" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7234.909180 122.410187 5187.239746> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<7234.91,122.41,5187.24> [session=1790805708-1]
[00:02:54] Group 25: soldier spawned at <7237.91,122.436,5184.24>. (event 86)
#86 t=60.7s M0 SPAWN MEMBER group=25 force=everon-medical-3-responders actor=SCR_ChimeraCharacter<0x0000000086724E90> @"ENTITY:4611686018427391117" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <7237.909180 122.436111 5184.239746> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<7237.91,122.436,5184.24> [session=1790805708-1]
[00:02:54] site garrison: Field hospital 3 (everon-medical-3) at <7244.31,122.772,5194.69>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 87)
#87 t=60.7s M0 SITE GARRISON Field hospital 3 (everon-medical-3) at <7244.31,122.772,5194.69>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:54] Group 26 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-2. (event 88)
#88 t=60.7s M0 REGISTER group=26 force=everon-camp-2 faction=USSR position=<11208.8,31.7961,11526.8> members=4 home=everon-camp-2 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 26: soldier spawned at <11208.8,31.6882,11526.8>. (event 89)
#89 t=60.7s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x000000008671BEC8> @"ENTITY:4611686018427390225" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11208.784180 31.688206 11526.807617> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<11208.8,31.6882,11526.8> [session=1790805708-1]
[00:02:54] Group 26: soldier spawned at <11211.8,31.6658,11523.8>. (event 90)
#90 t=60.7s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x0000000086725778> @"ENTITY:4611686018427391167" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11211.784180 31.665833 11523.807617> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<11211.8,31.6658,11523.8> [session=1790805708-1]
[00:02:54] Group 26: soldier spawned at <11205.8,31.8321,11523.8>. (event 91)
#91 t=60.7s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x000000008672CB40> @"ENTITY:4611686018427391828" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11205.784180 31.832066 11523.807617> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<11205.8,31.8321,11523.8> [session=1790805708-1]
[00:02:54] Group 26: soldier spawned at <11214.8,31.6309,11520.8>. (event 92)
#92 t=60.7s M0 SPAWN MEMBER group=26 force=everon-camp-2 actor=SCR_ChimeraCharacter<0x0000000086732E80> @"ENTITY:4611686018427392399" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11214.784180 31.630873 11520.807617> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<11214.8,31.6309,11520.8> [session=1790805708-1]
[00:02:54] Group 27 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-2-responders. (event 93)
#93 t=60.7s M0 REGISTER group=27 force=everon-camp-2-responders faction=USSR position=<11219.8,31.667,11548.1> members=2 home=everon-camp-2 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 27: soldier spawned at <11219.8,31.5644,11548.1>. (event 94)
#94 t=60.7s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x000000008671C7B0> @"ENTITY:4611686018427390287" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11219.821289 31.564371 11548.118164> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<11219.8,31.5644,11548.1> [session=1790805708-1]
[00:02:54] Group 27: soldier spawned at <11222.8,31.4862,11545.1>. (event 95)
#95 t=60.7s M0 SPAWN MEMBER group=27 force=everon-camp-2-responders actor=SCR_ChimeraCharacter<0x0000000086726060> @"ENTITY:4611686018427391217" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <11222.821289 31.486246 11545.118164> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<11222.8,31.4862,11545.1> [session=1790805708-1]
[00:02:54] site garrison: Field camp 2 (everon-camp-2) at <11214.3,31.6218,11537.5>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 96)
#96 t=60.7s M0 SITE GARRISON Field camp 2 (everon-camp-2) at <11214.3,31.6218,11537.5>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:54] Group 28 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-3. (event 97)
#97 t=60.7s M0 REGISTER group=28 force=everon-camp-3 faction=USSR position=<4762.37,15.4317,10234.1> members=4 home=everon-camp-3 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 28: soldier spawned at <4762.37,15.4317,10234.1>. (event 98)
#98 t=60.7s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x000000008671D098> @"ENTITY:4611686018427390349" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4762.373535 15.431678 10234.066406> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4762.37,15.4317,10234.1> [session=1790805708-1]
[00:02:54] Group 28: soldier spawned at <4765.37,15.3703,10231.1>. (event 99)
#99 t=60.7s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x0000000086726948> @"ENTITY:4611686018427391267" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4765.373535 15.370289 10231.066406> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4765.37,15.3703,10231.1> [session=1790805708-1]
[00:02:54] Group 28: soldier spawned at <4759.37,15.4473,10231.1>. (event 100)
#100 t=60.7s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x000000008672D428> @"ENTITY:4611686018427391879" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4759.373535 15.447344 10231.066406> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4759.37,15.4473,10231.1> [session=1790805708-1]
[00:02:54] Group 28: soldier spawned at <4768.37,15.3067,10228.1>. (event 101)
#101 t=60.7s M0 SPAWN MEMBER group=28 force=everon-camp-3 actor=SCR_ChimeraCharacter<0x0000000086733768> @"ENTITY:4611686018427392455" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4768.373535 15.306702 10228.066406> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4768.37,15.3067,10228.1> [session=1790805708-1]
[00:02:54] Group 29 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-3-responders. (event 102)
#102 t=60.7s M0 REGISTER group=29 force=everon-camp-3-responders faction=USSR position=<4740.42,15.8229,10224.4> members=2 home=everon-camp-3 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 29: soldier spawned at <4740.42,15.7435,10224.4>. (event 103)
#103 t=60.7s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x000000008671D980> @"ENTITY:4611686018427390411" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4740.417480 15.743515 10224.373047> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4740.42,15.7435,10224.4> [session=1790805708-1]
[00:02:54] Group 29: soldier spawned at <4743.42,15.6869,10221.4>. (event 104)
#104 t=60.7s M0 SPAWN MEMBER group=29 force=everon-camp-3-responders actor=SCR_ChimeraCharacter<0x0000000086727230> @"ENTITY:4611686018427391317" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4743.417480 15.686898 10221.373047> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4743.42,15.6869,10221.4> [session=1790805708-1]
[00:02:54] site garrison: Field camp 3 (everon-camp-3) at <4751.4,15.6625,10229.2>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 105)
#105 t=60.7s M0 SITE GARRISON Field camp 3 (everon-camp-3) at <4751.4,15.6625,10229.2>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:54] Group 30 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-4. (event 106)
#106 t=60.7s M0 REGISTER group=30 force=everon-camp-4 faction=USSR position=<4782.08,56.804,5454.59> members=4 home=everon-camp-4 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 30: soldier spawned at <4782.08,56.7592,5454.59>. (event 107)
#107 t=60.7s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000086713048> @"ENTITY:4611686018427389299" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4782.078125 56.759228 5454.588867> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4782.08,56.7592,5454.59> [session=1790805708-1]
[00:02:54] Group 30: soldier spawned at <4785.08,56.7124,5451.59>. (event 108)
#108 t=60.7s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x000000008671E268> @"ENTITY:4611686018427390473" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4785.078125 56.712357 5451.588867> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4785.08,56.7124,5451.59> [session=1790805708-1]
[00:02:54] Group 30: soldier spawned at <4779.08,56.6498,5451.59>. (event 109)
#109 t=60.7s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x0000000086727B18> @"ENTITY:4611686018427391367" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4779.078125 56.649849 5451.588867> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<4779.08,56.6498,5451.59> [session=1790805708-1]
[00:02:54] Group 30: soldier spawned at <4788.08,56.6655,5448.59>. (event 110)
#110 t=60.7s M0 SPAWN MEMBER group=30 force=everon-camp-4 actor=SCR_ChimeraCharacter<0x000000008672DD10> @"ENTITY:4611686018427391930" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4788.078125 56.665478 5448.588867> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<4788.08,56.6655,5448.59> [session=1790805708-1]
[00:02:54] Group 31 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-4-responders. (event 111)
#111 t=60.7s M0 REGISTER group=31 force=everon-camp-4-responders faction=USSR position=<4783.25,57.2792,5478.56> members=2 home=everon-camp-4 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 31: soldier spawned at <4783.25,57.2796,5478.56>. (event 112)
#112 t=60.7s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x0000000086713930> @"ENTITY:4611686018427389361" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4783.251953 57.279572 5478.560547> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<4783.25,57.2796,5478.56> [session=1790805708-1]
[00:02:54] Group 31: soldier spawned at <4786.25,57.1767,5475.56>. (event 113)
#113 t=60.7s M0 SPAWN MEMBER group=31 force=everon-camp-4-responders actor=SCR_ChimeraCharacter<0x000000008671EB50> @"ENTITY:4611686018427390523" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <4786.251953 57.176743 5475.560547> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<4786.25,57.1767,5475.56> [session=1790805708-1]
[00:02:54] site garrison: Field camp 4 (everon-camp-4) at <4782.67,57.109,5466.57>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 114)
#114 t=60.7s M0 SITE GARRISON Field camp 4 (everon-camp-4) at <4782.67,57.109,5466.57>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:54] Group 32 joined HQ: 4 soldiers, faction USSR. Assignment: everon-camp-5. (event 115)
#115 t=60.7s M0 REGISTER group=32 force=everon-camp-5 faction=USSR position=<3670.05,79.6326,6651.98> members=4 home=everon-camp-5 dedicated=1; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 32: soldier spawned at <3670.05,79.5305,6651.98>. (event 116)
#116 t=60.7s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000086714218> @"ENTITY:4611686018427389423" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3670.051270 79.530464 6651.983398> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3670.05,79.5305,6651.98> [session=1790805708-1]
[00:02:54] Group 32: soldier spawned at <3673.05,79.498,6648.98>. (event 117)
#117 t=60.7s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000086728400> @"ENTITY:4611686018427391419" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3673.051270 79.498009 6648.983398> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3673.05,79.498,6648.98> [session=1790805708-1]
[00:02:54] Group 32: soldier spawned at <3667.05,79.6543,6648.98>. (event 118)
#118 t=60.7s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x000000008672E5F8> @"ENTITY:4611686018427391986" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3667.051270 79.654259 6648.983398> @"{23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et" prefab={23ADBBC31B6A3DC6}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AR.et position=<3667.05,79.6543,6648.98> [session=1790805708-1]
[00:02:54] Group 32: soldier spawned at <3676.05,79.5308,6645.98>. (event 119)
#119 t=60.7s M0 SPAWN MEMBER group=32 force=everon-camp-5 actor=SCR_ChimeraCharacter<0x0000000086734050> @"ENTITY:4611686018427392511" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3676.051270 79.530769 6645.983398> @"{1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et" prefab={1C78331E156A3D65}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_AT.et position=<3676.05,79.5308,6645.98> [session=1790805708-1]
[00:02:54] Group 33 joined HQ: 2 soldiers, faction USSR. Assignment: everon-camp-5-responders. (event 120)
#120 t=60.7s M0 REGISTER group=33 force=everon-camp-5-responders faction=USSR position=<3657.98,79.9571,6631.24> members=2 home=everon-camp-5 dedicated=0; policy=maximum skill/regular aim with ten percent less dispersion/alert recognition [session=1790805708-1]
[00:02:54] Group 33: soldier spawned at <3657.98,79.9571,6631.24>. (event 121)
#121 t=60.7s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x0000000086714B00> @"ENTITY:4611686018427389485" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3657.982910 79.957123 6631.238281> @"{5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et" prefab={5436629450D8387A}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_SL.et position=<3657.98,79.9571,6631.24> [session=1790805708-1]
[00:02:54] Group 33: soldier spawned at <3660.98,79.8475,6628.24>. (event 122)
#122 t=60.7s M0 SPAWN MEMBER group=33 force=everon-camp-5-responders actor=SCR_ChimeraCharacter<0x000000008671F438> @"ENTITY:4611686018427390573" ('SCR_ChimeraCharacter','Assets/Characters/Basebody/Basebody_Male_01.xob') at <3660.982910 79.847511 6628.238281> @"{612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et" prefab={612F43A4D5AE765F}Prefabs/Characters/Factions/OPFOR/USSR_Army/Character_USSR_RTO.et position=<3660.98,79.8475,6628.24> [session=1790805708-1]
[00:02:54] site garrison: Field camp 5 (everon-camp-5) at <3664.02,79.9747,6641.61>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR (event 123)
#123 t=60.7s M0 SITE GARRISON Field camp 5 (everon-camp-5) at <3664.02,79.9747,6641.61>: 4 permanent defenders stay at the site; 2 mobile soldiers may receive HQ hunting orders; faction=USSR [session=1790805708-1]
[00:02:55] helicopter timer: Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds (event 124)
#124 t=61.8s M0 HELICOPTER TIMER Search helicopter: delay 15 minutes; countdown starts after prison escape; next attempt in 900 seconds [session=1790805708-1]
[00:02:55] Anti-air equipment selected for faction USSR; FIM-92 is the fallback. (event 125)
#125 t=61.8s M0 AA PROFILE faction=USSR; preferred={962C400354E4BD6C}Prefabs/Weapons/Launchers/9K38_IGLA/Launcher_9K38_IGLA.et; fallback={3DF204EEE0534EF2}Prefabs/Weapons/Launchers/FIM92_Stinger/Launcher_FIM92_Stinger.et [session=1790805708-1]
[00:02:56] town garrison: C_LocationTyrone at <4927.98,36.042,9092.89>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. (event 126)
#126 t=61.8s M0 TOWN GARRISON C_LocationTyrone at <4927.98,36.042,9092.89>: waiting to place 9 soldiers; no clear navigable town position at least 700 m from every player. No nearby soldiers spawned. [session=1790805708-1]
[00:02:56] courier ready: trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache (event 127)
#127 t=61.8s M0 COURIER READY trip=0 state=1 delivered=0; 12 distinct original HE shells physically confirmed in existing depot cache [session=1790805708-1]
[00:02:56] air drop decision: Airborne support: no ready helicopter passenger load; finite loads 0/4 (event 128)
#128 t=61.8s M0 AIR DROP DECISION Airborne support: no ready helicopter passenger load; finite loads 0/4 [session=1790805708-1]
[00:02:58] Three starting UAZ patrol positions found on clear roads, at least 90 degrees apart around the players. (event 129)
#129 t=63.8s M0 HUNTER OPENING three clear road starts reserved at least 90 degrees apart; center=<4604.03, 85.2484, 8604.59> [session=1790805708-1]
[00:02:58] hunter team: crew=3 including one medic; soldier= (event 130)
#130 t=63.8s M0 HUNTER TEAM crew=3 including one medic; soldier={2DB452B3EC386B92}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF.et medic={8CA70597606992EC}Prefabs/Characters/Factions/OPFOR/USSR_Army/Spetsnaz/Character_USSR_SF_Medic.et [session=1790805708-1]
[00:02:58] hunter crew: aggression-uaz-1: original driver ordered to walk to the vehicle and board (event 131)
#131 t=63.8s M0 HUNTER CREW aggression-uaz-1: original driver ordered to walk to the vehicle and board [session=1790805708-1]
[00:02:58] UAZ patrol 1 deployed with 3 crew at <3895.88,17.3435,8279.9>. Deployment source: prison-opening. (event 132)
#132 t=63.8s M0 HUNTER SPAWN aggression-uaz-1 identified bodies=0 aggression=0/30 allowance=3/15 base=prison-opening position=<3895.88,17.3435,8279.9> crew=3 [session=1790805708-1]
