{
  "log": "console.log",
  "smoke_completions": 0,
  "assertions_passed": 0,
  "script_or_runtime_failures": [],
  "engine_errors": [],
  "missing_end_screen": [],
  "scope": "ordinary game startup with an explicitly requested bounded private input experiment; see input_exercise for sent-input and native-proof results; no full escape, multiplayer or FPS qualification",
  "local_participant_verified": true,
  "scenario_header_verified": true,
  "verified_header_projects": [
    "chat"
  ],
  "game_module_defines": [
    "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG",
    "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,BUDGET_OPTIMIZATION_CHECKS,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"
  ],
  "workbench_undefined": true,
  "normal_mission_ready": true,
  "unexpected_smoke_fixture": false,
  "failed": false,
  "ready": true,
  "failure_observed_during_polling": false,
  "input_observation": {
    "nonce": "cb0169f733e44086a93f6594642f890a",
    "read_only": true,
    "input_sent": false,
    "sampler_complete": true,
    "queued": true,
    "ready": true,
    "finished": true,
    "cancelled": false,
    "sample_count": 398,
    "record_count": 405,
    "inventory_open_observed": true,
    "inventory_close_observed": true,
    "capture_requests": [
      "baseline",
      "closed"
    ],
    "movement": {
      "action_observed": true,
      "physical_motion_observed": true,
      "released_input_observed": true,
      "max_horizontal_displacement": 2.6100191570174913
    },
    "transitions": [
      {
        "sample": 0,
        "real_ms": 31112,
        "world_ms": 7901.53,
        "event": "QUEUED"
      },
      {
        "sample": 18,
        "real_ms": 33260,
        "world_ms": 10030.5,
        "event": "READY"
      },
      {
        "sample": 20,
        "real_ms": 33611,
        "world_ms": 10363.3,
        "event": "CAPTURE_REQUEST baseline"
      },
      {
        "sample": 58,
        "real_ms": 37846,
        "world_ms": 14615.7,
        "event": "INVENTORY_OPEN"
      },
      {
        "sample": 91,
        "real_ms": 41724,
        "world_ms": 18495.1,
        "event": "INVENTORY_CLOSED"
      },
      {
        "sample": 93,
        "real_ms": 42071,
        "world_ms": 18827.7,
        "event": "CAPTURE_REQUEST closed"
      },
      {
        "sample": 398,
        "real_ms": 76157,
        "world_ms": 52928.2,
        "event": "FINISHED observation-bound"
      }
    ],
    "errors": [],
    "scope": "native read-only sampler lifecycle only; no generated input, movement success, inventory usability, screenshot file verification, manual playtest or multiplayer claim"
  },
  "input_exercise": {
    "requested": true,
    "verified": false,
    "input_sent": true,
    "gameplay_qualified": false,
    "scope": "bounded private relative mouse and keyboard delivery with native view/movement/inventory evidence; no gate, full escape or multiplayer qualification",
    "sha256": "7bf10525bb829acd4a7f3461859cfcbe9fad2b86a1ca2029fbcdc41377ecba90",
    "archive_file": "input-proof.json",
    "look_proof": {
      "verified": false,
      "errors": [
        "duplicate or unbound input READY"
      ],
      "scope": "two fixed relative mouse requests with native camera yaw response and return; stationary body; no visual, aiming, multiplayer or general input qualification"
    },
    "error": "Independent native relative-look evidence is incomplete"
  }
}
